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-
- Hi,
-
- e> I've been playing around with the v1,7a and 1.8a of Bad Mood (which
- e> are excellent BTW and full credit to Doug again !)
-
- Thanks Simon, much appriciated. :)
-
- e> I was wondering what everyones perception of the minimum frame rate to
- e> make the game playable.
-
- I have covered some points in another mail here which might fill you in on
- some of the speed problems / solutions, so I'll try to avoid repeating
- myself again here. :)
-
-
- e> Obviously you have to imagine as if you're playing the real thing.
-
- Well, we have to try anyway... :)
-
- e> For me a rate of around 9 FPS is probably the bare minimum for a
- e> playable game, I also much
- e> prefer the 320 x 200 modes aswell with a little shrinking of the
- e> screen produces a good
- e> rate.
-
- Yes, this sounds about right.
-
- e> Of course we all would like to run it as a constant 50 FPS ...
-
- :)
-
- e> [Maybe some one could develop a Bad Mood accelerator that gets rid of
- e> certain bottlenecks
- e> ??? :-) ]
-
- Well, that's what the DSP is supposed to be doing - but it unfortunately
- can't fix the bus too. What a bummer :(
-
-
- :)
-
- We need a 68040 & nice big 32-bit local cache, that would fix things nicely!
-
- Doug.
-
- ┌───────────────────────────────────────────────────────────────────────┐
- | Black Scorpion Software / Falcon040 ~ 4MbSRam ~ 16MbFRam ~ Expose ~:) |
- ├───────────────────────────────────────────────────────────────────────┤
- | Doug Little ~ Neil Stewart ~ Dave Murphy ~ Nick Hesketh ~ Dave Encill |
- └───────────────────────────────────────────────────────────────────────┘
-
- --
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